1、库的导出符号表——audio_effect_library_t
audio_effect_library_t的定义在hardware/libhardware/include/hardware/audio_effect.h中。
这个结构体在Android4.3+时有发生变化,query_num_effects()和query_effect()被删除。
如果希望做库兼容性,需要检测EFFECT_LIBRARY_API_VERSION,当其为
#ifEFFECT_API_VERSION_MAJOR(EFFECT_LIBRARY_API_VERSION) > 2时query_num_effects()和query_effect()不复存在。
typedef struct audio_effect_library_s {
// tag must be initialized to AUDIO_EFFECT_LIBRARY_TAG
uint32_t tag;
// Version of the effect library API : 0xMMMMmmmm MMMM: Major, mmmm: minor
uint32_t version;
// Name of this library
const char *name;
// Author/owner/implementor of the library
const char *implementor;
////////////////////////////////////////////////////////////////////////////////
//
// Function: query_num_effects
//
// Description: Returns the number of different effects exposed by the
// library. Each effect must have a unique effect uuid (see
// effect_descriptor_t). This function together with EffectQueryEffect()
// is used to enumerate all effects present in the library.
//
// Input/Output:
// pNumEffects: address where the number of effects should be returned.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid pNumEffects
// *pNumEffects: updated with number of effects in library
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*query_num_effects)(uint32_t *pNumEffects);
////////////////////////////////////////////////////////////////////////////////
//
// Function: query_effect
//
// Description: Returns the descriptor of the effect engine which index is
// given as argument.
// See effect_descriptor_t for details on effect descriptors.
// This function together with EffectQueryNumberEffects() is used to enumerate all
// effects present in the library. The enumeration sequence is:
// EffectQueryNumberEffects(&num_effects);
// for (i = 0; i < num_effects; i++)
// EffectQueryEffect(i,...);
//
// Input/Output:
// index: index of the effect
// pDescriptor: address where to return the effect descriptor.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid pDescriptor or index
// -ENOSYS effect list has changed since last execution of
// EffectQueryNumberEffects()
// -ENOENT no more effect available
// *pDescriptor: updated with the effect descriptor.
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*query_effect)(uint32_t index,
effect_descriptor_t *pDescriptor);
////////////////////////////////////////////////////////////////////////////////
//
// Function: create_effect
//
// Description: Creates an effect engine of the specified implementation uuid and
// returns an effect control interface on this engine. The function will allocate the
// resources for an instance of the requested effect engine and return
// a handle on the effect control interface.
//
// Input:
// uuid: pointer to the effect uuid.
// sessionId: audio session to which this effect instance will be attached. All effects
// created with the same session ID are connected in series and process the same signal
// stream. Knowing that two effects are part of the same effect chain can help the
// library implement some kind of optimizations.
// ioId: identifies the output or input stream this effect is directed to at audio HAL.
// For future use especially with tunneled HW accelerated effects
//
// Input/Output:
// pHandle: address where to return the effect interface handle.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid pEffectUuid or pHandle
// -ENOENT no effect with this uuid found
// *pHandle: updated with the effect interface handle.
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*create_effect)(const effect_uuid_t *uuid,
int32_t sessionId,
int32_t ioId,
effect_handle_t *pHandle);
////////////////////////////////////////////////////////////////////////////////
//
// Function: release_effect
//
// Description: Releases the effect engine whose handle is given as argument.
// All resources allocated to this particular instance of the effect are
// released.
//
// Input:
// handle: handle on the effect interface to be released.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid interface handle
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*release_effect)(effect_handle_t handle);
////////////////////////////////////////////////////////////////////////////////
//
// Function: get_descriptor
//
// Description: Returns the descriptor of the effect engine which implementation UUID is
// given as argument.
//
// Input/Output:
// uuid: pointer to the effect uuid.
// pDescriptor: address where to return the effect descriptor.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid pDescriptor or uuid
// *pDescriptor: updated with the effect descriptor.
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*get_descriptor)(const effect_uuid_t *uuid,
effect_descriptor_t *pDescriptor);
} audio_effect_library_t;
示例:
__attribute__ ((visibility ("default")))
audio_effect_library_t AUDIO_EFFECT_LIBRARY_INFO_SYM = {
tag : AUDIO_EFFECT_LIBRARY_TAG,
version : EFFECT_LIBRARY_API_VERSION,
name : "Downmix Library",
implementor : "The Android Open Source Project",
create_effect : DownmixLib_Create,
release_effect : DownmixLib_Release,
get_descriptor : DownmixLib_GetDescriptor,
};
此处定义了创建和销毁的方法,但是作为效果链,怎么可能连个process处理都没有,稍安勿躁。
2、接口定义——effect_handle_t
这里,process和command都出现了。
typedef struct effect_interface_s **effect_handle_t;
struct effect_interface_s {
////////////////////////////////////////////////////////////////////////////////
//
// Function: process
//
// Description: Effect process function. Takes input samples as specified
// (count and location) in input buffer descriptor and output processed
// samples as specified in output buffer descriptor. If the buffer descriptor
// is not specified the function must use either the buffer or the
// buffer provider function installed by the EFFECT_CMD_SET_CONFIG command.
// The effect framework will call the process() function after the EFFECT_CMD_ENABLE
// command is received and until the EFFECT_CMD_DISABLE is received. When the engine
// receives the EFFECT_CMD_DISABLE command it should turn off the effect gracefully
// and when done indicate that it is OK to stop calling the process() function by
// returning the -ENODATA status.
//
// NOTE: the process() function implementation should be "real-time safe" that is
// it should not perform blocking calls: malloc/free, sleep, read/write/open/close,
// pthread_cond_wait/pthread_mutex_lock...
//
// Input:
// self: handle to the effect interface this function
// is called on.
// inBuffer: buffer descriptor indicating where to read samples to process.
// If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command.
//
// outBuffer: buffer descriptor indicating where to write processed samples.
// If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command.
//
// Output:
// returned value: 0 successful operation
// -ENODATA the engine has finished the disable phase and the framework
// can stop calling process()
// -EINVAL invalid interface handle or
// invalid input/output buffer description
////////////////////////////////////////////////////////////////////////////////
int32_t (*process)(effect_handle_t self,
audio_buffer_t *inBuffer,
audio_buffer_t *outBuffer);
////////////////////////////////////////////////////////////////////////////////
//
// Function: command
//
// Description: Send a command and receive a response to/from effect engine.
//
// Input:
// self: handle to the effect interface this function
// is called on.
// cmdCode: command code: the command can be a standardized command defined in
// effect_command_e (see below) or a proprietary command.
// cmdSize: size of command in bytes
// pCmdData: pointer to command data
// pReplyData: pointer to reply data
//
// Input/Output:
// replySize: maximum size of reply data as input
// actual size of reply data as output
//
// Output:
// returned value: 0 successful operation
// -EINVAL invalid interface handle or
// invalid command/reply size or format according to command code
// The return code should be restricted to indicate problems related to the this
// API specification. Status related to the execution of a particular command should be
// indicated as part of the reply field.
//
// *pReplyData updated with command response
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*command)(effect_handle_t self,
uint32_t cmdCode,
uint32_t cmdSize,
void *pCmdData,
uint32_t *replySize,
void *pReplyData);
////////////////////////////////////////////////////////////////////////////////
//
// Function: get_descriptor
//
// Description: Returns the effect descriptor
//
// Input:
// self: handle to the effect interface this function
// is called on.
//
// Input/Output:
// pDescriptor: address where to return the effect descriptor.
//
// Output:
// returned value: 0 successful operation.
// -EINVAL invalid interface handle or invalid pDescriptor
// *pDescriptor: updated with the effect descriptor.
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*get_descriptor)(effect_handle_t self,
effect_descriptor_t *pDescriptor);
////////////////////////////////////////////////////////////////////////////////
//
// Function: process_reverse
//
// Description: Process reverse stream function. This function is used to pass
// a reference stream to the effect engine. If the engine does not need a reference
// stream, this function pointer can be set to NULL.
// This function would typically implemented by an Echo Canceler.
//
// Input:
// self: handle to the effect interface this function
// is called on.
// inBuffer: buffer descriptor indicating where to read samples to process.
// If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command.
//
// outBuffer: buffer descriptor indicating where to write processed samples.
// If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command.
// If the buffer and buffer provider in the configuration received by
// EFFECT_CMD_SET_CONFIG_REVERSE are also NULL, do not return modified reverse
// stream data
//
// Output:
// returned value: 0 successful operation
// -ENODATA the engine has finished the disable phase and the framework
// can stop calling process_reverse()
// -EINVAL invalid interface handle or
// invalid input/output buffer description
////////////////////////////////////////////////////////////////////////////////
int32_t (*process_reverse)(effect_handle_t self,
audio_buffer_t *inBuffer,
audio_buffer_t *outBuffer);
};
3、定制方法
库导出符号:
__attribute__ ((visibility("default")))
audio_effect_library_t AUDIO_EFFECT_LIBRARY_INFO_SYM = {
tag : AUDIO_EFFECT_LIBRARY_TAG,
version : EFFECT_LIBRARY_API_VERSION,
name : "Downmix Library",
implementor : "The Android Open Source Project",
create_effect : DownmixLib_Create,
release_effect : DownmixLib_Release,
get_descriptor : DownmixLib_GetDescriptor,
};
库的接口:
const struct effect_interface_s gDownmixInterface = {
Downmix_Process,
Downmix_Command,
Downmix_GetDescriptor,
NULL /* no process_reverse function, no reference stream needed */
};
库的内部参数:
typedef struct XXX_module_s {
const structeffect_interface_s *itfe;
XXconfig;
} XXX_module_t;
gDownmixInterface的用途,在create_effect中创建XXX_module_t,并设置
module->itfe = &gDownmixInterface;
注意:必须把conststruct effect_interface_s *itfe;作为结构体的第一个元素!