OV7675 能显示轮廓,但颜 {MOD}不对,有谁知道是什么原因吗?初始化配置如下
const u8 CameraInitRegTable1[][2]=
{
// {0x12, 0x80},
{0x11, 0x01},
{0x3A, 0x04},
{0x12, 0x14},
{0x17, 0x13},
{0x18, 0x01},
{0x32, 0xB6},
{0x19, 0x03},
{0x1A, 0x7B},
{0x03, 0x0A},
{0x0C, 0x00},
{0x3E, 0x00},
{0x70, 0x3A},
{0x71, 0x35},
{0x72, 0x11},
{0x73, 0xF0},
{0xA2, 0x02},
{0x13, 0xE0},
{0x01, 0x50},
{0x02, 0x68},
{0x00, 0x00},
{0x10, 0x00},
{0x0D, 0x40},
{0x14, 0x18},
{0xA5, 0x07},
{0xAB, 0x08},
{0x24, 0x60},
{0x25, 0x50},
{0x26, 0xE3},
{0x9F, 0x78},
{0xA0, 0x68},
{0xA1, 0x03},
{0xA6, 0xD8},
{0xA7, 0xD8},
{0xA8, 0xF0},
{0xA9, 0x90},
{0xAA, 0x14},
{0x13, 0xE5},
{0x0E, 0x61},
{0x0F, 0x4B},
{0x16, 0x02},
{0x1E, 0x07},
{0x21, 0x02},
{0x22, 0x91},
{0x29, 0x07},
{0x33, 0x0B},
{0x35, 0x0B},
{0x37, 0x1D},
{0x38, 0x71},
{0x39, 0x2A},
{0x3C, 0x78},
{0x4D, 0x40},
{0x4E, 0x20},
{0x69, 0x00},
{0x6B, 0x8A},
{0x74, 0x10},
{0x8D, 0x4F},
{0x8E, 0x00},
{0x8F, 0x00},
{0x90, 0x00},
{0x91, 0x00},
{0x92, 0x00},
{0x93, 0x00},
{0x96, 0x00},
{0x9A, 0x80},
{0xB0, 0x84},
{0xB1, 0x0C},
{0xB2, 0x0E},
{0xB3, 0x82},
{0xB8, 0x0A},
{0x43, 0x14},
{0x44, 0xF0},
{0x45, 0x41},
{0x46, 0x66},
{0x47, 0x2A},
{0x48, 0x3E},
{0x59, 0x8D},
{0x5A, 0x8E},
{0x5B, 0x53},
{0x5C, 0x83},
{0x5D, 0x4F},
{0x5E, 0x0E},
{0x6C, 0x0A},
{0x6D, 0x55},
{0x6E, 0x11},
{0x6F, 0x9E},
{0x62, 0x90},
{0x63, 0x30},
{0x64, 0x11},
{0x65, 0x00},
{0x66, 0x05},
{0x94, 0x11},
{0x95, 0x18},
{0x6A, 0x40},
{0x01, 0x40},
{0x02, 0x40},
{0x13, 0xE7},
{0x4F, 0x80},
{0x50, 0x80},
{0x51, 0x00},
{0x52, 0x22},
{0x53, 0x5E},
{0x54, 0x80},
{0x58, 0x9E},
{0x41, 0x08},
{0x3F, 0x00},
{0x75, 0x03},
{0x76, 0xE1},
{0x4C, 0x00},
{0x77, 0x00},
{0x3D, 0xC2},
{0x4B, 0x09},
{0xC9, 0x60},
{0x41, 0x38},
{0x56, 0x40},
{0x34, 0x11},
{0x3B, 0x0A},
{0xA4, 0x88},
{0x96, 0x00},
{0x97, 0x30},
{0x98, 0x20},
{0x99, 0x30},
{0x9A, 0x84},
{0x9B, 0x29},
{0x9C, 0x03},
{0x9D, 0x98},
{0x9E, 0x3F},
{0x78, 0x04},
// {0x79, 0x01},
// {0xC8, 0xF0},
// {0x79, 0x0F},
// {0xC8, 0x00},
// {0x79, 0x10},
// {0xC8, 0x7E},
// {0x79, 0x0A},
// {0xC8, 0x80},
// {0x79, 0x0B},
// {0xC8, 0x01},
// {0x79, 0x0C},
// {0xC8, 0x0F},
// {0x79, 0x0D},
// {0xC8, 0x20},
// {0x79, 0x09},
// {0xC8, 0x80},
// {0x79, 0x02},
// {0xC8, 0xC0},
// {0x79, 0x03},
// {0xC8, 0x40},
// {0x79, 0x05},
// {0xC8, 0x30},
// {0x79, 0x26},
{0x2D, 0x00},
{0x2E, 0x00},
};
图像的纵向被拉伸了,一个正方形的物体,照出来是长方形的。从手册没看到哪个寄存器有这功能的。您知道吗
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