本帖最后由 guohairui 于 2012-10-1 14:02 编辑
/*********************************************************
功能:改程序包含积点效果,顺、逆时针逐个点亮,顺、逆时针逐个
熄灭,对角亮灭,交叉亮灭,顺、逆时针逐段点亮,顺、逆时针逐段
熄灭等各种效果
连接线路为:P0^7-P0^0接灯1-8 //p0口接线与芯片引脚顺序相反方便焊接
P1^0-P1^7接灯9-16 //其余引脚相同
P3^0-P3^7接灯17-24
P2^0-P2^7接灯25-32
**********************************************************/
#include<reg52.h>
#include <intrins.h>
#define uint unsigned int
#define uchar unsigned char
/***********************************************************/
void delay(uint t); //延时
void zg(uint t,uchar a); //两边逐个亮
void qs(uint t,uchar a); //全部闪烁
void zgxh(uint t,uchar a); //逆时针逐个点亮
void zgxh1(uint t,uchar a); //顺时针逐个点亮
void djs(uint t,uchar a); //对角闪
void lbzgm(uint t,uchar a); //两边逐个灭
void sszgm(uint t,uchar a); // 顺时针逐个灭
void nszgm(uint t,uchar a); // 逆时针逐个灭
void sztl(uint t,uchar a); //顺时逐个同步亮
void nztl(uint t,uchar a); //逆时逐个同步亮
void sztm(uint t,uchar a); //顺时逐个同步灭
void nztm(uint t,uchar a); //逆时逐个同步灭
void hwzjl(uint t,uchar a); //横往中间亮
void hwzjm(uint t,uchar a); //横往中间灭
void nzdl(uint t,uchar a); //逆时逐段亮
void nzdgl(uint t,uchar a); //逆时逐段一个点亮
void jgs(uint t,uchar a); //间隔闪
/***************************************************/
uchar code table[]={0xfe,0xfc,0xf8,0xf0,
0xe0,0xc0,0x80,0x00}; // 逐个点亮0~7
uchar code table1[]={0x7f,0x3f,0x1f,0x0f,
0x07,0x03,0x01,0x00}; // 逐个点亮7~0
uchar code table2[]={0x01,0x03,0x07,0x0f,
0x1f,0x3f,0x7f,0xff}; // 逐个灭0~7
uchar code table3[]={0x80,0xc0,0xe0,0xf0,
0xf8,0xfc,0xfe,0xff}; // 逐个灭7~0
uint code display_P0[]={
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xFE,0xFD,0xFB,0xF7,0xEF,0xDF,0xBF,0x7E, //P0--》P3逐个堆积点亮部分的P0 堆积点亮
0x7D,0x7B,0x77,0x6F,0x5F,0x3F,0x3F,
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,
0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,0x3F,
0x3E,0x3D,0x3B,0x37,0x2F,0x1F,
0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
0x1E,0x1D,0x1B,0x17,0x0F,
0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
0x0E,0x0D,0x0B,0x07,
0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,
0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,
0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,
0x06,0x05,0x03,
0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0x02,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,
0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,
//P0 口显示内容
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
/*0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,*/
};
/***************************************************************************/
uint code display_P1[]={
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
0x7E,0xBE,0xDE,0xEE,0xF6,0xFA,0xFC,
0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,
0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,
0x7C,0xBC,0xDC,0xEC,0xF4,0xF8,
0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,
0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,
0x78,0xB8,0xD8,0xE8,0xF0,
0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,
0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,
0x70,0xB0,0xD0,0xE0,
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,
0x60,0xA0,0xC0,
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,
0x40,0x80,
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,
0x00,0x00,
0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
/*0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55, */
};
/****************************************************************************/
uint code display_P2[]={
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE, //P0--》P3逐个堆积点亮部分的P0 流水点亮
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, //P0 全灭等待 0xFE,0xFD,0xFB,0xF7,0xEF,0xDF,0xBF,0x7E,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE, //P0--》P3逐个堆积点亮部分的P0 堆积点亮
0x7E,0xBE,0xDE,0xEE,0xF6,0xFA,0xFC,
0x7C,0xBC,0xDC,0xEC,0xF4,0xF8,
0x78,0xB8,0xD8,0xE8,0xF0,
0x70,0xB0,0xD0,0xE0,
0x60,0xA0,0xC0,
0x40,0x80,
0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, //P0 亮灭闪烁
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
/*
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA, //P0--》P3间隔点亮部分的P0 1,3,5,7 亮。2,4,6,8灭
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
*/
};
/**************************************************************/
uint code display_P3[]={
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF, 0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF, 0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF, 0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF, 0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF, 0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF, 0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF, 0xEF,0xF7,0xFB,0xFD,0xFE,
0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x7F,0xBF,0xDF,0xEF,0xF7,0xFB,0xFD,0xFE,
0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,
0x7E,0xBE,0xDE,0xEE,0xF6,0xFA,0xFC,
0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,0xFC,
0x7C,0xBC,0xDC,0xEC,0xF4,0xF8,
0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,0xF8,
0x78,0xB8,0xD8,0xE8,0xF0,
0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,0xF0,
0x70,0xB0,0xD0,0xE0,
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,
0x60,0xA0,0xC0,
0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,
0x40,0x80,
0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,
0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,
0x00,0x00,
0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
/*
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA, //P0--》P3间隔点亮部分的P0 1,3,5,7 亮。2,4,6,8灭
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,0xAA,
0x55,0x55,0x55,0x55,0x55,0x55,0x55,0x55,
*/
};
/**********************************************************/
void zg(uint t,uchar a)//两边逐个亮
{
uchar i,j;
for(j=0;j<a;j++)
{
P0=P1=P2=P3=0xff;
P0=0x7f;delay(t);
for(i=0;i<7;i++)
{
P0=table1[i+1];
P2=table1;
delay(t);
}
P2=0x00;P1=0xfe;
delay(t);
for(i=0;i<7;i++)
{
P1=table[i+1];
P3=table1;
delay(t);
}
P3=0x00;delay(t);
}
}
void qs(uint t,uchar a) //全部闪烁
{
uchar j;
for(j=0;j<a;j++)
{
P0=P1=P2=P3=0xff;
delay(t);
P0=P1=P2=P3=0x00;
delay(t);
}
}
void zgxh(uint t,uchar a) // 逆时针逐个点亮
{
uchar i,j;
for (j=0;j<a;j++)
{
P0=P1=P2=P3=0xff;
for (i=0;i<8;i++)
{
P0=table1;
delay(t);
}
for(i=0;i<8;i++)
{
P1=table;
delay(t);
}
for(i=0;i<8;i++)
{
P3=table;
delay(t);
}
for(i=0;i<8;i++)
{
P2=table;
delay(t);
}
}
}
void nszgm(uint t,uchar a) // 逆时针逐个灭
{
uchar i,j;
for(j=0;j<a;j++)
{
P0=P1=P2=P3=0x00;
for (i=0;i<8;i++)
{
P0=table3;delay(t);
}
for (i=0;i<8;i++)
{
P1=table2;delay(t);
}
for (i=0;i<8;i++)
{
P3=table2;delay(t);
}
for (i=0;i<8;i++)
{
P2=table2;delay(t);
}
}
}
void djs(uint t,uchar a) //对角闪
{
uchar j;
for(j=0;j<a;j++)
{
P0=P1=P2=P3=0xff;
P0=P3=0x00;
delay(t);
P0=P1=P2=P3=0xff;
P1=P2=0x00;
delay(t);
}
}
void lbzgm(uint t,uchar a)//两边逐个灭
{
uchar i,j;
for (j=0;j<a;j++)
{
P0=P2=0x00;
P3=0x01;delay(t);
for(i=7;i>1;i--)
{
P1=table[i-1];P3=table1[i-2];
delay(t);
}
P1=0xfe;P3=0xff;delay(t);
P1=0xff;P2=0x01;delay(t);
for(i=7;i>1;i--)
{
P0=table1[i-1];
P2=table1[i-2];
delay(t);
}
P0=0x7f;P2=0xff;delay(t);
P0=0xff;delay(t);
}
}
void sztl(uint t,uchar a)//顺时逐个同步亮
{
uchar i,j;
for(j=0;j<a;j++)
{
P0=P1=P2=P3=0xff;
for(i=0;i<8;i++)
{
P0=table;
P1=P2=P3=table1;
delay(t);
}
}
}
void nztl(uint t,uchar a)//逆时逐个同步亮
{
uchar i,j;
for(j=0;j<a;j++)
{
P0=P1=P2=P3=0xff;
for(i=0;i<8;i++)
{
P0=table1;
P1=P2=P3=table;
delay(t);
}
}
}
void sztm(uint t,uchar a)//顺时逐个同步灭
{
uchar i,j;
for(j=0;j<a;j++)
{
P0=P1=P2=P3=0x00;
for(i=0;i<8;i++)
{
P0=table2;
P1=P2=P3=table3;
delay(t);
}
}
}
void nztm(uint t,uchar a)//逆时逐个同步灭
{
uchar i,j;
for(j=0;j<a;j++)
{
P0=P1=P2=P3=0xff;
for(i=0;i<8;i++)
{
P0=table3;
P1=P2=P3=table2;
delay(t);
}
}
}
void hwzjl(uint t,uchar a) //横往中间亮
{
uchar i,j;
for (j=0;j<a;j++)
{
P0=P1=P2=P3=0xff;
for(i=0;i<8;i++)
{
P0=P2=P1=table1;
P3=table;delay(t);
}
}
}
void hwzjm(uint t,uchar a) //横往中间灭
{
uchar i,j;
for (j=0;j<a;j++)
{
P0=P1=P2=P3=0x00;
for(i=0;i<8;i++)
{
P0=P2=P1=table3;
P3=table2;delay(t);
}
}
}
void nzdl(uint t,uchar a) //逆时逐段亮
{
uchar i,j;
for (j=0;j<a;j++)
{
P0=P1=P2=P3=0xff;
for(i=0;i<8;i++)
{
P0=table1;
delay(t);
}
P0=0xff;
for(i=0;i<8;i++)
{
P1=table;
delay(t);
}
P1=0xff;
for(i=0;i<8;i++)
{
P3=table;
delay(t);
}
P3=0xff;
for(i=0;i<8;i++)
{
P2=table;
delay(t);
}
P2=0xff;
}
}
void nzdgl(uint t,uchar a) //逆时逐段一个点亮
{
uchar i,j,k,l;
for (j=0;j<a;j++)
{
k=table1[0];
P0=k;l=table[0];
P1=P2=P3=l;delay(t);
for(i=0;i<8;i++)
{
k=_crol_(k,-1);
P0=k;
l=_crol_(l,1);
P1=P2=P3=l;
delay(t);
}
}
}
void jgs(uint t,uchar a) //间隔闪
{
uchar j;
for (j=0;j<a;j++)
{
P0=0x55;P1=P2=P3=0xaa;
delay(t);
P0=0xaa;P1=P2=P3=0x55;
delay(t);
}
}
void sszgm(uint t,uchar a) // 顺时针逐个灭
{
uchar i,j;
for(j=0;j<a;j++)
{
P0=P1=P2=P3=0x00;
for (i=0;i<8;i++)
{
P2=table3;delay(t);
}
for (i=0;i<8;i++)
{
P3=table3;delay(t);
}
for (i=0;i<8;i++)
{
P1=table3;delay(t);
}
for (i=0;i<8;i++)
{
P0=table2;delay(t);
}
}
}
void zgxh1(uint t,uchar a) //顺时针逐个亮
{
uchar i,j;
for (j=0;j<a;j++)
{
P0=P1=P2=P3=0xff;
for (i=0;i<8;i++)
{
P2=table1;
delay(t);
}
for(i=0;i<8;i++)
{
P3=table1;
delay(t);
}
for(i=0;i<8;i++)
{
P1=table1;
delay(t);
}
for(i=0;i<8;i++)
{
P0=table;
delay(t);
}
}
}
void delayms(uint ms) //延时子程序
{
uint k;
while(ms--)
{
for(k = 0; k <100; k++);
}
}
void delay(uint t)
{
uint x,y;
for (x=t;x>0;x--)
{
for (y=120;y>0;y--);
}
}
/****************************************************/
void main()
{
uint g,i;
while(1)
{
zg(100,1); //两边逐个亮
lbzgm(100,1); //两边逐个灭
jgs(300,10);
djs(100,20); //对角闪
for(g=0;g<546; g++) //积点效果
{
P2 =display_P2[g];
P3 =display_P3[g];
P1 =display_P1[g];
P0 =display_P0[g];
delayms(40);
}
P1=P2=P3=0xff;
for(i=0;i<3;i++)
{
P0=0x00;delay(800);
P0=0xff;delay(800);
}
P0=0x00;
for(i=0;i<3;i++)
{
P1=0x00;delay(800);
P1=0xff;delay(800);
}
P1=0x00;
for(i=0;i<3;i++)
{
P3=0x00;delay(800);
P3=0xff;delay(800);
}
P3=0x00;
for(i=0;i<3;i++)
{
P2=0x00;delay(800);
P2=0xff;delay(800);
}
qs(500,3);
for(i=0;i<6;i++)
{
zgxh(50,1);
nszgm(50,1);
}
djs(100,20); //对角闪
for(i=0;i<3;i++)
{
zg(100,1); //两边逐个亮
lbzgm(100,1); //两边逐个灭
}
qs(200,10);djs(100,50);
for(i=0;i<5;i++)
{
sztl(200,1); //顺时逐个同步亮
nztm(200,1); //逆时针同步灭
nztl(200,1);
sztm(200,1); //顺时逐个同步灭
}
djs(300,10); //对角闪
nzdgl(300,10); //逆时逐段一个点亮
jgs(300,10); //间隔闪
for(i=0;i<3;i++)
{
zgxh(100,1);
nszgm(100,1);
}
nzdl(200,3); //逆时逐段亮
jgs(50,100); //间隔闪
nzdgl(50,40); //逆时逐段一个点亮
for(i=0;i<4;i++)
{
zg(100,1);
qs(100,10);
lbzgm(100,1);
}
djs(50,100); //对角闪
for(i=0;i<1;i++)
{
zgxh(100,1);
sszgm(100,1);
}
for(i=0;i<1;i++)
{
zgxh1(100,1);
nszgm(100,1);
}
for(i=0;i<1;i++)
{
zgxh(100,1);
sszgm(100,1);
}
for(i=0;i<1;i++)
{
zgxh1(100,1);
nszgm(100,1);
}
for(i=0;i<1;i++)
{
zgxh(100,1);
sszgm(100,1);
}
for(i=0;i<2;i++)
{
zgxh1(100,1);
nszgm(100,1);
}
djs(1000,10);
for(i=0;i<10;i++)
{
hwzjl(200,1); //横往中间亮
hwzjm(200,1); //横往中间灭
}
djs(300,10); //对角闪
for(i=0;i<5;i++)
{
zgxh(100,1);
nszgm(100,1);
}
djs(100,20); //对角闪
zg(300,1);
lbzgm(300,1);
for(i=0;i<5;i++)
{
sztl(200,1); //顺时逐个同步亮
nztm(200,1);
nztl(200,1);
sztm(200,1); //顺时逐个同步灭
}
djs(500,20); //对角闪
djs(100,30); //对角闪
djs(50,50); //对角闪
// djs(10,100); //对角闪
delay(1000);
}
}
lz
介绍下硬件部分啊 单纯看程序 貌似不好理解
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