我想要按下按钮板子的灯亮起FLASH上也要出现颜 {MOD}
卡在FLASH
按下去后MSP430灯亮
可是FLASH 不会跳出颜 {MOD}
MSP430程式码
#define ledPin1 14
#define ledPin2 2
#define button1 10
#define button2 8
#define TOGGLE_LED_STATE 't'
#define Red_LED_STATE 'r'
#define Green_LED_STATE 'g'
#define msgstop 's'
#define EOL_DELIMITER "$"
int incoming = 0;
int in=-1;//定义一个变量,用于接收数据时用
int button1State = 0; // variable for reading the pushbutton #1 status
int button2State = 0; // variable for reading the pushbutton #2 status
boolean shouldBlinkLED = false;
// variables will change:
void setup()
{
// initialize the LED pins as output:
pinMode(ledPin1, OUTPUT);
pinMode(ledPin2, OUTPUT);
// initialize the pushbutton pin as an input:
pinMode(button1, INPUT_PULLUP);
pinMode(button2, INPUT_PULLUP);
Serial.begin(9600);
Serial.print("READY");
Serial.print(EOL_DELIMITER);
}
void loop()
{
if(Serial.available() == 0)
{
incoming = Serial.read();
if(incoming== button1State) //如果收到的是開始代碼
in=1; //變量in=1;
if(incoming==button2State) //如果收到的是結束代碼
in=0; //in=0;
}
if(button1State==LOW)
{ Serial.print("g"); //發送一個變化的值i
Serial.println(EOL_DELIMITER); //發送結束字符
// i++; //值i遞增1
}
if(button2State==LOW)
{ Serial.println("r"); //如果受收到結束代碼,發送off
Serial.print(EOL_DELIMITER);
}
{
button1State = digitalRead(button1);
// check if the pushbutton is pressed.
// if it is, the buttonState is HIGH:
if (button1State == LOW) {
// turn LED on:
digitalWrite(ledPin1, HIGH);
}
else {
// turn LED off:
digitalWrite(ledPin1, LOW);
}
// read the state of the pushbutton value:
button2State = digitalRead(button2);
// check if the pushbutton is pressed.
// if it is, the buttonState is HIGH:
if (button2State == LOW) {
// turn LED on:
digitalWrite(ledPin2, HIGH);
}
else {
// turn LED off:
digitalWrite(ledPin2, LOW);
}
}
}
FLASH程式码
package
{
import flash.events.Event;
import flash.display.Sprite;
import flash.display.MovieClip;;
import flash.net.Socket;
import flash.events.IOErrorEvent;
import flash.events.ProgressEvent;
import flash.events.SecurityErrorEvent;
import flash.utils.Endian;
import flash.events.MouseEvent;
public class getshu extends MovieClip
{
public static var ardmsg:String;
private static const TOGGLE_LED_STATE:String = "t";
private static const Red_LED_STATE:String = "r";
private static const Green_LED_STATE:String = "g";
private static const msgstop:String = "s";
private static const EOL_DELIMITER:String = "$";
private var _socket:Socket;
private var _proxyAddress:String = "127.0.0.1";
private var _proxyPort:uint = 5333;
public function getshu()
{
addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
}
private function onAddedToStage(event:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
var s:Sprite = new Sprite();
//s.graphics.beginFill(0xFF0000);
//s.graphics.drawRect(280,250, 100,100);
//s.graphics.endFill();
addChild(s);
//position it
s.x = 50;
s.y = 50;
s.addEventListener(MouseEvent.CLICK, onClick);
_socket = new Socket();
_socket.addEventListener( Event.CONNECT, onConnect );
_socket.addEventListener( Event.CLOSE, onClose );
_socket.addEventListener( ProgressEvent.SOCKET_DATA, onSocketData );
_socket.addEventListener( IOErrorEvent.IO_ERROR, onIOError );
_socket.addEventListener( SecurityErrorEvent.SECURITY_ERROR, onSecurityError );
_socket.endian = Endian.LITTLE_ENDIAN;
_socket.connect(_proxyAddress, _proxyPort);
}
private function onConnect(event:Event):void
{
trace("Socket Connected");
}
private var buffer:String = "";
private function onSocketData(event:ProgressEvent):void
{
var data:String = _socket.readUTFBytes( _socket.bytesAvailable );
buffer += data;
var msg:String;
var index:int;
while((index = buffer.indexOf(EOL_DELIMITER)) > -1)
{
msg = buffer.substring(0, index);
buffer = buffer.substring(index + 1);
trace("Message Received from Arduino :" +msg);
if(msg=="r") {
graphics.beginFill(0xFF0000);
graphics.drawRect(0, 0, 100, 100);
graphics.endFill();
}
else if(msg=="g") {
graphics.beginFill(0x00FF00);
graphics.drawRect(0, 0, 100, 100);
graphics.endFill();
}
}
ardmsg=msg;
}
private var i:Number;
private function onClick(event:MouseEvent):void
{
trace("onClick");
if(!_socket.connected)
{
trace("You must be connected to send a command to the Arduino.");
return;
}
//下面是点击按钮时发送开始字符,再点击发送结束字符
if(i==0)
{
_socket.writeUTFBytes(Green_LED_STATE);
i=1;
}
else
{
_socket.writeUTFBytes(Red_LED_STATE);
i=0;
}
_socket.flush();
}
private function onClose(event:Event):void
{
trace("Socket Closed");
}
private function onIOError(event:IOErrorEvent):void
{
trace("IOErrorEvent : " + event.text);
}
private function onSecurityError(event:SecurityErrorEvent):void
{
trace("SecurityErrorEvent : " + event.text);
}
}
}
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